Let this be affected by Immersive Armors mods and things like that so that you can make a lot more leather types of armors.
High level guild members have the best goods sought by the highest paying customers such as jarls and cloud district citizens. * Craft clothing and dyes for your guild to sell throughout Skyrim. possible other mod idea, add taxidermy crafting with its own tools and stuff to make these things. * Decorate your guild with stuffed animals and animal heads. Ultimate prize may be dragon bones/scales. * Send your hunters out for different loot based on their skill level. * Make compatible with the hunter mod that is already in existence. ÂEach guild will have members that train and get better at their "craft" whether that be archery for hunting and collecting pelts and ingredients or mercantile for merchants and so on. As the guilds reputation with each hold increases, you will be given higher paying quests depending on which type of guild you are running. ÂThe guild itself needs to have a relationship with each of the holds. I would like to actually send them out on quests to do different things depending on which type of guild you decide to start.
There are notification board mods that append miscellaneous quests to your quest list, maybe something like that can be done for your guild members. The mod could allow you to set your own headquarters, that way you could use whatever mod you want for your headquarters or use a place in the vanilla game. There are many large mansions and castles mods that could be used as your base. I would love to actually create my own guild in the game.